

Ignore this for now and head right instead. Eventually you will come up to a large spike wall and a very imposing enemy. Move forward along the path slowly, clearing shadows as you pass. You will now be in a dark corridor with plenty of enemies. Once you reach the top floor, you will find a big green door. There are very few places you can actually go in here, so be thorough and use your map (Third Eye will also make it very clear where you can or cannot jump).

Climb up the sarcophagi, look for treasure, clear the floor. This is going to be the method for this entire room. Clear out the enemies on this floor and then use one of the many sarcophagi to jump onto the next level. It may seem big but it most certainly is not. Once the gang climbs out, you will be at the bottom of a large pit area. Image: Atlus/Sega via Polygon The darkest dungeon Futaba will give it to you and them promptly drop you and all of your friends into a pit of quicksand. Turns out that Papyrus was actually just the map of the tomb. Return to her all the way back in the tomb. He will drop the Papyrus that Futaba is looking for. Shoot him up with whoever and take him down with ease. This bandit may look scary, but he is weak to guns. Now turn right down the first ramp and run straight into him. Retrace your steps all the way to the entrance of the town. Now it’s time to be smarter than the bandit. Chase after him and turn right at the next alley (basically just follow him). From here, you should be able to see the scumbag standing there waiting for you. Head out of the arena, up the ramp to the left, forward, and then right. The jerk will run from you and you need to corner him. Image: Atlus/Sega via PolygonĮnter it and confront the bandit. Once they are all dead, keep moving right and further into town, until you find a large square arena. Hang a left once you first arrive and begin clearing out all of the enemies in the large area left to right. Morgana will then bus the lot of you over there. Walk up onto the deck and examine the town in the distance. Head outside and walk to the far left area.
#Sakura dungeon tips professional
How fortunate for you that you are a professional thief. You now have to go to the nearby town to steal something from a bandit. Speak to her and she will send you on a quest. Before you can get out the door, Futaba’s Shadow will stop you. Looks like this thing won’t be opening any time soon. Jump across and examine the massive door in front of you. The middle pylons will be gone, so take the left side instead. First things first, once re-entering the area, head up the stairs and into the room where you got chased by that massive boulder. Once you are prepared, return to the great tomb in the desert and attempt to steal poor Futaba’s distorted ideas. To find them all, use our guide on Futaba’s Palace Will Seeds locations to hunt them down. New to Persona 5 Royal is Will Seeds, a collectible hidden in each dungeon. If Joker’s hand glows blue, then forego the instructions below and use his grapple to continue on. Since Royal features a new traversal tool, Joker’s grapple, some directions below may be slightly different. Persona 5 Royal’s Palaces will feel familiar to players of the original Persona 5 - so familiar, in fact, that the walkthroughs we wrote for the original will work just as well for the update, albeit with some minor differences.
